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View Full Version : The Sims 2: Cheats


GenericImbroglio
03-21-2007, 11:41 PM
Mkay, you all know you want your games to run insanely well and look great at that. With a few cheat codes, it's easily possible. Below I will help you explore the world of cheat codes for The Sims 2 along with what they do and what expansion pack they pertain to. To begin, open your cheat window by pressing Ctrl Shift C

The Sims 2-

List most cheat codes help

Display information about indicated cheat help <cheat command>

Close console window exit

Expand or contract console window expand

1,000 more Simoleons Kaching

50,000 more Simoleons motherlode

Have twins when baby is born twinzr2cute, twinsr2cute, or ForceTwins

Remove all Sims; use in neighborhood view deleteAllCharacters

Toggle terrain types; use in neighborhood view TerrainType <desert or temperate>

Objects can be placed anywhere in buy and build modes; hand tool can move any object moveObjects <on or off>

Make Sims larger or smaller; 1.0 is normal StretchSkeleton <number>

Turn off facial DNA blending in Create A Sim faceBlendLimits <on or off>

Prevent Sims from aging aging <on or off>

Toggle automatic game updates autoPatch <on or off>

Slow motion; 0 is normal, 8 is slowest slowMotion <0-8>

No censor; set to 8 to return to normal intprop censorgridsize 0

Increase game performance with some graphics glitches Vsync <on or off>

Use in neighborhood screen to invite more guests with a party intProp maxNumOfVisitingSims <number>

Set to false to place objects out of grid boolProp snapObjectsToGrid <true or false>

Enable postprocessing cheats; requires video card that supports pixel shaders boolProp enablePostProcessing <true or false>

Set to false to remove props like rocks and towers from neighborhood boolprop displayNeighborhoodProps <true or false>

Set to false to remove roads from neighborhood boolprop displayNeighborhoodRoads <true or false>

Set to false to removes trees/plants from neighborhood boolprop displayNeighborhoodFlora <true or false>

Set to false to remove water from neighborhood boolprop displayNeighborhoodWater <true or false>

Set to false to removes house graphics from neighborhood boolprop displayLotImposters <true or false>

Set to false to remove bridges from neighborhood. boolprop displayNeighborhoodRoadsWithModel <true or false>

Set to false and lots will not light up when highlighted in neighborhood boolprop lotTerrainLighting <true or false>

Set to false to remove removes water (ponds) from lots boolprop lotWater <true or false>

Set to false to remove floorpainting on lot boolprop lotTerrainPaints <true or false>

Set to true and cars will have more detail in neighborhood boolprop carsCompact <true or false>

Toggle grid in build or buy mode boolprop showFloorGrid <true or false>

Set to trueto show lot information boolprop lotInfoAdvancedMode <true or false>

Set to false to remove removes shadows on objects outside house boolprop objectShadows <true or false>

Set to false to remove shadows on objects inside house boolProp guob <true or false>

Set to true and walls will no longer cut away from selected Sim boolprop renderSelectedSimLevel <true or false>

Set to true to see the path where the selected Sim walks to boolProp displayPaths <true or false>

Set to true and blocks appear on Sims faces and on parts where Sims look at boolprop displayLookAtBoxes <true or false>

Toggle shadows for Sims boolProp simShadows <true or false>

In neighborhood, shows filename of house when lot is highlighted boolprop ShowLotPackageFilename <true or false>

Set to false to place floor tiles outside lot boolprop locktiles <true or false>

Set to false to raise and lower floor even when covered with objects boolprop constrainFloorElevation <true or false>

Set to true to light up objects continuously instead of only when used boolprop allObjectLightsOn <true or false>

Change television volume; default is 0.5 floatProp tvVolume <0.0-1.0>

After typing expand, will you see the game version in the cheat box gameVersion

Clear console window clear

GenericImbroglio
03-22-2007, 12:04 AM
The Sims 2: University-

Complete freshman year with perfect grades freshmangradesperfect

Complete sophomore year with perfect grades sophomoregradesperfect

Complete junior year with perfect grades juniorgradesperfect

Complete senior year with perfect grades seniorgradesperfect

Change current lot to dorm zoning changelotzoning dorm

Disables some building mode tools while in live mode in dorm boolprop dormspecifictoolsdisabled true

Enables all building mode tools while in live mode in dorm boolprop dormspecifictoolsdisabled false

Put objects on 45 degree angle boolProp allow45DegreeAngleOfRotation true

GenericImbroglio
03-22-2007, 12:24 AM
The Sims 2: Nightlife-

Assign money value to a family from the neighborhood level familyfunds <family name> <number>

Adjust angle of all roofs on the lot roofslopeangle <15-75>

Makes all thought balloons, speech balloons, and ++/-- type headlines hidden or visible showHeadlines <on or off>

Currently selected Sim gains access to all career reward objects in the catalog unlockCareerRewards

Maximum motive bars of all Sims on lot maxMotives

Stops or starts motive decay for all Sims on lot motiveDecay <on or off>

Set aspiration level for currently selected Sim aspirationPoints <number>

Stops aspiration decay or gain for all Sims on lot lockAspiration <on or off>

Give aspiration reward points to currently selected Sim aspirationLevel <0-5>

Enables aging cheat when shift clicking on other Sims agesimscheat on

Create a new lighting file with specific lot lighting values setLotLightingFile <filename>

GenericImbroglio
03-22-2007, 12:31 AM
The Sims 2: Pets-

Activate tool to change the roof slopes of individual roofs IndividualRoofSlopeAngle <15-75>

Activate labels in the detail view of each Buy mode and Build mode objects to show which product they came from (EP or SP) boolprop ShowCatalogePFlags <true|false>

Deletes all indicated object on lot DeleteAllObjects <doors|windows|stairs>

Deletes all fences on lot DeleteAllFences

Deletes all half walls on lot DeleteAllHalfWalls

Deletes all walls on lot DeleteAllWalls

Pets fully controllable, but cannot cancel actions from their queue boolprop ControlPets <on|off>

Actions in a pet's queue accessible boolprop PetActionCancel <true|false>

Disable aging for kittens and puppies boolprop DisablePuppyKittenAging <true|false>

Disable pet free will boolprop PetsFreeWill <true|false>

Missa
03-22-2007, 09:02 AM
AWSOME!!!!!!!!!!!
Some I knew alot I didnt..
Thank you :)

GoldenSimmer
04-30-2007, 08:09 PM
If I may add some...

The Sims 2: Seasons-

Makes your Sims Larger or Smaller: StretchSkeleton

Turns Postprocessing Off: BoolProp enablePostProcessing false

Turns Postprocessing On: BoolProp enablePostProcessing true

Adds a Letterbox effect to the view: LetterBox no# (no# must be a value from 0.0 to 0.4 and requires the above postprocessing code to be on)

Blurry Bits at the Edge of the Screen: Vignette no# no# no# (no# must be values from 0.0 to 1.0 and requires postprocessing to be active)

Sitcom Flashback Blur Effect: Bloom rgb no# (no# must be a value from 0.0 to 1.0 and requires postprocessing to be on)

Makes the Screen Grainy: FilmGrain no# (no# must be a value from 0.0 to 1.0 and requires postprocessing to be on)

Allows you to change Elevation of Floor Tiles: Boolprop constrainFloorElevation false

Removes ALL Sims from the Neighborhood (Neighborhood view only): DeleteAllCharacters

Changes the Slope Angle of a Roof: RoofSlopeAngle (15 to 75)

Decreases Game Performance but Increases Graphics: Vsync off

Disables the Ability to Change Elevation of Floor Tiles: Boolprop constrainFloorElevation true

If set to True ALL other Cheats work: BoolProp testingcheatsenabled (true/false)

In Neighborhood shows Filename of House when lot is highlighted: Boolprop ShowLotPackageFilename (true/false)

Moves Objects and Deletes what you couldn't before: Moveobjects (on/off)

Only for use in Neighborhood view, Toggles between the two Terrain types: TerrainType (desert/temperate)

Puts the game in Slow Motion: Slowmotion (0must be a value fromfastest and 8must be a value fromslowest)

Set to False to Remove Floorpainting on Lot: Boolprop lotTerrainPaints (true/false)

Set to False and Lots will not light up when highlighted in Neighborhood: Boolprop lotTerrainLighting (true/false)

Set to False to place Floor Tiles outside Lot: Boolprop locktiles (true/false)

Set to False to Remove Bridges from Neighborhood: Boolprop displayNeighborhoodRoadsWithModel (true/false)

Set to False to Remove Props like Rocks and Towers from Neighborhood: Boolprop displayNeighborhoodProps (true/false)

Set to False to Remove Shadows on Objects outside house: Boolprop objectShadows (true/false)

Set to False to Remove Water (Ponds) from Lots: Boolprop lotWater (true/false)

Set to False to Remove Roads from Neighborhood: Boolprop displayNeighborhoodRoads (true/false)

Set to False to Remove Shadows on Objects inside House: BoolProp guob (true/false)

Set to False to Remove Water from Neighborhood: Boolprop displayNeighborhoodWater (true/false)

Set to False to Remove House Graphics from Neighborhood: Boolprop displayLotImposters (true/false)

Set to False to Removes Trees/Plants from Neighborhood: Boolprop displayNeighborhoodFlora (true/false)

Set to True and blocks appear on Sims faces and on parts where Sims look at: Boolprop displayLookAtBoxes (true/false)

Set to True and Cars will have more detail in Neighborhood: Boolprop carsCompact (true/false)

Set to True and Walls will no longer cut away from selected Sim: Boolprop renderSelectedSimLevel (True/False)

Set to True to Light up Objects Continuously instead of only when used: Boolprop allObjectLightsOn (true/false)

Set to True to see the path where the selected Sim walks to: BoolProp displayPaths (true/false)

Set to True to show Lot Information: Boolprop lotInfoAdvancedMode (true/false)

Toggle Shadows On/Off for Sims: BoolProp simShadows (true/false)

Turns Off facial bounding limitations. It prevents the normal corrections the game will make for two parents With very different facial structures: FaceBlendLimits (on/off)

Use your comma and period Keys to Rotate the Objects. It allows you to put Objects on Angles: Boolprop allow45degreeangleofrotation true

You can Invite more people to your Parties: IntProp maxNumOfVisitingSims 8

You can Place Objects outside the Grid: BoolProp snapObjectsToGrid true/false

You can tell what Social reaction will happen before you do it: Social_debug

Clears ALL Cheat Codes on the Screen (codes are still in effect): Clear

Increases Game Performance but lowers Graphics: Vsync on

Lets you know if theres a Patch: Autopatch (on/off)

Sorry If I repeated any. :)